I know plenty of people who malign cel-shading for whatever reason, but in certain instances - such as this - it just works.
Dynasty warriors gundam 3 reviews series#
While the art style of the past lent to the realism of the mobile suits, the game is based on an anime, so why not present it as such? This looks especially lovely during the cut scenes, which makes me wonder why the series didn't explore this style sooner. The third installment has departed from the style of its predecessors by using cel-shaded models, which compliment the source material perfectly. Being frank, you will not find a robust online community playing DW: Gundam 3, so it will take some searching and/or waiting until you're in a suitable four player game. Multiplayer should only be played by completionists and those who really want to beef up their MS and pilot skills, as it seems online is more generous with its cash-upon-completion than the single player modes. These online challenges seem impossible to pull off alone, so don't plan on running out there by yourself, unless you can control three other mobile suits with your blossoming Newtype skills. But if being social is not for you, try taking your beam sabers online to cooperatively cross swords alongside three other human players. If you somehow manage to complete each single player segment with every pilot, you really need to get out of the house more often. Unfortunately, these changes do not affect your suits appearance, but it's still a nice option for those who add the extra tactical thought into an otherwise straightforward hack-and-slash.
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Different plans have different strengths and slots to allocate upgrades, and with four customization templates for each mobile suit, you can technically build hundreds of mecha to different specifications. During missions you acquire various mobile suit plans which can be taken back to your lab and developed with the cash earned after each completed sortie. Don't expect a Ball to have the same effectiveness as Four Murasame in her Psycho Gundam.įor a DW spin-off, there are tons of things happening in Dynasty Warriors: Gundam 3. Different partners have different effects, some more useful than others. Partners are chosen before each sortie, from the wall of unlocked pilots available to you, and boy are there a lot. Each mobile suit has two special attacks one performed on ground and one performed in air, and each increase in strength if you happen to be low on health. Seriously, what is with that single, soulless eye? In typical Musou fashion, your primary - and oft times only - objective is to secure fields from enemy control, coax out the enemy boss, and slash 'em 'til their limbs fall off.Īs you cleave and blast your way through the unworthy masses, you build up both your special meter and partner meter, and when either is filled you can unleash a special attack. You slash through waves of classic fodder suits such as Zaku II, Geara Doga, and the always creepy Death Army. If you really want to get wild, you can perform an entirely different combo by dashing before mashing your melee and ranged attacks. Follow any amount of melee attacks by a ranged attack and you'll punctuate your nifty little combo in style. It's Dynasty Warriors, what are you expecting? You have a button for melee and one for a ranged shot. Nothing is as you would expect, as you may find yourself working with classic enemies, battling against old allies, and maneuvering mobile suits with a pilot who existed in the timeline hundreds of years before his Gundanium alloy clad titan.
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After enjoying the first entry in the series and skipping the second, does Dynasty Warriors: Gundam 3 have enough Minovsky particles to keep my interest bolstered?īonus: Win a copy of Dynasty Warriors: Gundam 3 for PlayStation 3! Details below!īy default, Dynasty Warriors: Gundam 3 starts you in a campaign mode where mobile suits and pilots across every imaginable Gundam universe come together under mysterious circumstances. It's only logical that I would be drawn to a title that plays out the Gundam universe, be it skinned over Dynasty Warriors or otherwise. It was a boon for housing many of the things I love: giant robots, high technology, futuristic weapons, outer space, and in some scenarios, powerful characters and a strong story. The Gundam series of anime was not one of the first stepping stones down my path of otaku, but it was one of the largest.